![]() ( benefit from animist perma talent, alchemy bonus slime 17k, slime lab 293%, Gen v2 130%, syn p3 450%) Perks shop 31, bonus 496 (cost in the e17 range, can raise it until 1e19 cost)Īdventure gear: near done z23, maxed z21 bonus when full mana refill 8800, when full mana cap 39000 I am currently oneshooting Sinergy Reinc Bonus (lowering cost 62.000 to minimum), my sinergy-EXP per shot is 1,5e8 reached max EXP, but need to focus for some hours into Dungeon then MCRĪqueduct from plaza 226, bonus 1130 (maxed for 5e60, DE cost bonus in the e19 range) My mana cap Rate 5e70 is around 50, but still need to check Just reached 5e60, I knew this thread was going to be useful Slime, benefit from animist perma talent, alchemy, slime lab, Gen v2, syn p3Īlchemy, benefit from slime lab, Gen v2, syn p3īattefield from DE shop and HS shop, benefit from necromancer perma talent Originally posted by Nameo:A list about all the MCR bonus: Okay, so demon into DE is actually a big thing that i completely forgot about, probably gonna sit on that for a time, thank you. I find everything counts at this stage and there is a lot to do now. ![]() ![]() If you want to focus on mana cap per reincarnation still, then what about all the different bonuses to XP and MR as you get more of a bonus to them, so they have a greater effect? Or maybe equipment needs a boost if you haven't maxed them all. My DE/completion is ~e22 and DE MCR is e25 (cost obviously.) Have you hard-capped the two battlefield reset timers? What about the obvious like slime DE+ every wave reset? Increased DE from perks P3? Increased Synergy T1 DE beyond soft-caps? (mine is in the 30K%) What about alchemy bonus? Mine are all around e5%/e6% now, so maybe you need to boost some of those via Synergy boost and more vats? You should find you can easily push your DE bonuses to e2-e3 above your DE/completion so maybe you need to boost DE? E.g. My DE MCR is 2,095% and it takes minutes to level it rather than a week, but I put almost all my demon babies on it as I focus on one thing at a time. My mana was considerably above yours back then and might still be now, so I thought I could help. There are so many factors I can only offer suggestions of things, so apologies if you've done them already. A week to raise DE MCR one level sounds too low for where your DE should be. Maybe arena via one of the bonuses, but I've not been concentrating much on that. There is no new boost to MCR until alchemy bonuses kick-in afaik. Steam says it was posted 23 July so you might want a word with them if it was months ago. It takes like a week of DE production to push MCR from 1300% to 1305% at this point. Originally posted by Brew:Bro, i am quite literally many months ahead of that thread, all the things that you suggest here are either hardcapped or softcapped for me. It's more to do with mana refill, but it is just as important if you are looking to increase your total mana each reincarnation. It's all about demon baby allocation really and everyone does something different, so find what works for your play style.Įdit: Also, see Majestic Gaming's comments about Mana Refill and Perm Demons for slimes, Exp etc. Hell spirit should be giving enough to raise MCR and those bonuses (boosting HS with Druid as main every so often once you have improved the HS perk bonus.) Slime exp, bonus and alchemy bonus come from T3 synergy and will help MCR as well. Long answer is that you will pretty much always be behind a bit on MCR but mana refill makes up for that and you should find your mana cap gain each reincarnation slows down, but still increases enough to gain more demon babies from conjuring. You should have lots of DE to put into MCR and the other bonuses. Short answer is you don't as you use demonic essence for reincarnation, but I'm guessing you know that.
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